My solar system simulation for Coursera's Game Design and Development course. Adjustments to the tutorial:

  1. Added Mercury.
  2. Added Venus.
  3. Added Mars.
  4. Added a new gameObject called "BigComet" which is a comet twice the size of the original comet, slower than the original, and has red trails instead of orange trails. "BigComet" is saved on the prefab with the same name as it behaves the same as a regular Comet (Spawned by a Spawner).
  5. Added "BigCometSpawner" which spawns the "BigComet". It rotates at a slower speed than the normal spawner, and spawns a "BigComet" once every 7.5 seconds.

Credits

Created by Vadimos Christo Bhirawa.

Download

Download
Solar System - Windows.zip 24 MB
Download
Solar System - MacOS.zip 34 MB

Install instructions

Windows

  1. Download the zip.
  2. Extract the zip.
  3. Run SolarSystem.exe.

macOS

  1. Download the zip.
  2. Extract the zip.
  3. Run SolarSystem/SolarSystem.app.

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