PURGATORY
PURGATORY
My submission for Coursera's Game Design and Development course Capstone. A Turn-Based 2D Roguelike where you have to survive by gathering food and avoiding vampires.
Can you survive in Purgatory?
Play as Salvatto, a down-on-his-luck drifter who found himself in a wasteland filled with vampires! Lead Salvatto away from the vampires hell-bent on drinking his blood, scrounge for food in this dry wasteland, and maybe, Salvatto can survive this hellish ordeal!
Features:
- 2D aesthetics.
- Turn-based movement. The enemies will only move after the player moves.
- Survival. The player has to keep watch of how much food they have or they will starve and lose. The player also can’t attack enemies; they have to avoid and outsmart enemies.
- Endless game mode with randomly generated map for each level.
- Tile-based map to easily track movement and turns.
- Hardcore Mode featuring limited lighting.
Notes:
- Main Menu not implemented as it is a "Yellow Light Feature". As well as About Page.
- Hardcore Mode is a mode where the lighting is very limited. Examples can be seen on screenshot #3 and #4.
- The mode playable in the browser is Normal Mode.
- As I didn't have time to add a Pause Menu, please use Alt+F4 to close the game. Use Command+Q on Mac to close it.
- WebGL might not be working correctly.
Credits
Created by Vadimos Christo Bhirawa with assets from Unity Technologies. Followed a tutorial from Unity Learn.
Download
Install instructions
Note: Hardcore Mode features limited lighting.
Windows
- Download the zip.
- Extract the zip.
- Run exe.
macOS
- Download the zip.
- Extract the zip.
- Run file or app file.
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